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Software Engineering Daily

Software Engineering Daily
Software Engineering Daily
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  • Blocking Software Supply Chain Attacks with Feross Aboukhadijeh
    Modern software relies heavily on open source dependencies, often pulling in thousands of packages maintained by developers all over the world. This accelerates innovation but also creates serious supply chain risks as attackers increasingly compromise popular libraries to spread malware at scale. Feross Aboukhadijeh is the founder and CEO of Socket which is a security The post Blocking Software Supply Chain Attacks with Feross Aboukhadijeh appeared first on Software Engineering Daily.
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  • Pydantic AI with Samuel Colvin
    Python’s popularity in data science and backend engineering has made it the default language for building AI infrastructure. However, with the rapid growth of AI applications, developers are increasingly looking for tools that combine Python’s flexibility with the rigor of production-ready systems. Pydantic began as a library for type-safe data validation in Python and has The post Pydantic AI with Samuel Colvin appeared first on Software Engineering Daily.
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  • SED News: Bezos Returns to Building, AI’s Reality Check, and Europe’s Cloud Ambitions
    SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they cover Jeff Bezos’s unexpected return to the CEO seat with  Project Prometheus, the growing debate over whether AI investments are The post SED News: Bezos Returns to Building, AI’s Reality Check, and Europe’s Cloud Ambitions appeared first on Software Engineering Daily.
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  • Game Development on the PICO-8 with Johan Peitz
    PICO-8 is a software-based gaming console for making, sharing, and playing small games with a retro aesthetic. It emulates the look and feel of 8-bit consoles, providing limited color palettes, screen resolutions, and memory constraints. The PICO-8 dev environment uses Lua and is focused on being accessible to developers while offering depth for complex projects. The post Game Development on the PICO-8 with Johan Peitz appeared first on Software Engineering Daily.
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  • Running Doom in TypeScript with Dimitri Mitropoulos
    Doom has seemingly been ported to every electronic device imaginable, including picture frames, lamps, and coffee machines. The meme of “it runs Doom” has become so widespread that it spawned the r/itrunsdoom sub-Reddit. Recently, Doom made headlines again for being ported to TypeScript. The project involved representing Doom entirely in TypeScript, three and a half The post Running Doom in TypeScript with Dimitri Mitropoulos appeared first on Software Engineering Daily.
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