174 Episoden
- Eric Ries is the creator of the Lean Startup method and the author of the New York Times bestseller The Lean Startup, which transformed how a generation of founders and engineers think about building products. It introduced concepts like the MVP, the pivot, and build-measure-learn that are now so widely adopted they feel obvious. Over
The post Eric Ries on Why Good Companies Go Bad appeared first on Software Engineering Daily. - SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer break down the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, Gregor and Sean dig into the growing tension around restricted AI models, including Anthropic‘s Fable being pulled from the Claude
The post SED News: Restricted Models, IDE Wars, and the DeepMind Mafia appeared first on Software Engineering Daily. - Advanced software systems have long been more complex than any single engineer can fully understand. Observability is the established solution to this problem, but with AI agents now generating code, deploying changes, and operating autonomously, the challenge of understanding large software systems is entering a new dimension. Grafana is an open source observability platform, and
The post Grafana’s Approach to AI-Native Observability appeared first on Software Engineering Daily. - Building great software always involves technical problem solving, but the best software goes beyond function. It feels fluid, coherent, and genuinely fun to use. This quality lives at the intersection of engineering and design, and very few teams know how to reliably produce it. Metalab is an engineering and design studio that has worked with
The post Building Software That People Love appeared first on Software Engineering Daily. - Yacht Club Games is the studio behind the acclaimed Shovel Knight franchise. Their latest release is Mina the Hollower, which is a top-down action RPG inspired by classic Zelda and Castlevania titles. After many years in development, the game recently launched to widespread critical acclaim. David D’Angelo is a lead programmer at Yacht Club Games.
The post Mina the Hollower appeared first on Software Engineering Daily.
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