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Jack Vaughan Podcast

Jack Vaughan
Jack Vaughan Podcast
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  • Twisha Patni | Buck, Multidisciplinary Design, Process, Illustration Systems and Google Gemini
    Learn more about Twisha at https://www.twishapatni.comLearn more about the podcast at https://jackvaughan.comToday, I’m speaking with Twisha Patni, an Art Director & Graphic Designer.She’s worked with brands such as Apple, Spotify, Netflix, NYTimes, The Economist, and is now at Buck.We spoke about— Being multidisciplinary— How she’s developed over time— Her work at Buck— Illustration systems for Gemini— Internships— Style, dabbling— Personal fulfillment & burnout— How to root visual design in concept & strategy— and much, much more.As always, if you appreciate the show, leave a rating wherever you’re listening, or share it somewhere. And now I hope you enjoy this interview with Twisha Patni.Summary (AI generated)In this conversation, Twisha Patni, an accomplished art director and graphic designer, shares her journey through the design world, emphasizing the importance of curiosity, multidisciplinary skills, and the evolution of design roles. She discusses her experiences at Buck, her transition to art director, and the significance of mentorship in her career. Twisha also delves into the balance between play and work, her sources of inspiration, and the creative strategies behind successful projects, including her work with Google on the Gemini platform. As she reflects on her future aspirations, she expresses a desire to explore entrepreneurial ventures while maintaining a passion for her craft.Chapters (AI generated)00:00 The Evolution of Design Roles03:31 Curiosity and the Journey of Learning06:25 The Balance of Yes and No09:20 Identity and the Illustrator’s Journey12:25 The Art of Storytelling in Design14:46 Play and Experimentation in Craft18:02 Finding Inspiration Beyond the Canvas20:43 Mentorship and Growth in Design23:51 Transitioning to Art Direction27:03 Navigating Styles and Techniques30:05 Creative Strategy and Conceptual Depth31:21 Dreams of Podcasting31:49 Creative Direction in Big Projects35:34 Collaboration with Microsoft37:25 Understanding Client Briefs40:18 The Balance of Resources41:07 Career Journey and Internships44:01 Branding and Design Execution44:51 Creative Strategy vs. Art Direction47:11 Surprise and Delight in Design48:42 Teaching Creative Thinking55:00 Working on Gemini Project01:01:15 Future Aspirations
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  • Tom Parkes | Web & Brand, Design as Art, Communication, Sensitivity & Receptivity
    Learn more about Tom at https://www.tparkes.comLearn more about the podcast at https://jackvaughan.comToday I’m speaking with Tom Parkes - a Web+Brand designer.Tom’s worked at both agencies such as Instrument, Justified Studio, MetaLab, and freelanced for companies such as Airbnb, Microsoft and he’s now at Glide - where I work - leading web & brand.We talked about many things like:The activity and craft of designSensitivity and receptivity to design and art.Design in agencies versus in-house.The difference between art and designhow design is merging with motionAnd of course, much, much more.Summary (AI Generated)In this conversation, Jack Vaughan speaks with Tom Parkes, a web and brand designer, about his journey in design, the evolution from graphic design to visual communication, and the importance of sensitivity and emotional connection in the design process. They discuss the role of typography, the impact of university experiences, and the balance between trends and timelessness in design. Tom shares insights on the significance of communication in design and how it shapes the designer’s approach to their work. In this conversation, Tom discusses the intricacies of branding and design, emphasizing the importance of presentation, critique, and the separation of personal identity from work. He introduces his ‘Holy Trinity’ of design process, which includes context, empathy, and execution. The dialogue explores the balance between art and design, the evolution of digital design, and the significance of brand strategy. Tom reflects on the challenges and opportunities presented by AI in design, advocating for a thoughtful approach to integrating new technologies while maintaining the essence of creativity.Chapters (AI Generated)00:00 The Evolution of Design Terminology05:44 Navigating Design Education and Personal Growth13:45 The Emotional Connection to Design19:42 Sensitivity and Vulnerability in Creativity29:38 Staying Relevant in Design Trends37:12 The Essence of Timeless Design39:49 The Evolution of Branding43:26 The Art of Communication in Design54:23 Tom’s Holy Trinity of Design Process58:02 The Intersection of Art and Design01:06:38 Navigating the Balance of Web and Brand Design01:07:13 The Evolution of Brand Strategy in Design01:11:59 The Intersection of Design and Development01:16:24 Reflections on Product Design vs. Brand Design01:19:13 Creating Synchronicity Between Brand and Product01:22:10 Systems Thinking in Design01:25:59 The Importance of Brand Strategy in Design01:30:44 The Future of Design in the Age of AI01:39:13 New Chapter
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  • Chris Spags | JetBoost, Software Development, Webflow, Scaling and Selling a Business
    Find out more about Chris → https://cspags.com/Find out more about the podcast here → ⁠https://jackvaughan.comToday, I’m speaking with Chris Spags, a software developer and the founder of JetBoost. I was involved in a project with Chris a few years back and recently found out that he's just sold JetBoost, a very popular suite of tools in the Webflow ecosystem. So I thought it'd be really interesting and a great time to get him on to talk about his journey with that company and what it's like building within an established ecosystem and how Webflow has grown over the years. We also spoke about the process of selling a software business, which is something I know very little about, and what it's like now, after a successful sale and the kind of journey of finding a new direction. As always, if you appreciate the show, leave a rating wherever you're listening or share it with someone. And now I hope you enjoy this interview with Chris Spags.Summary & Chapters (AI Generated)In this conversation, Chris Spags shares his journey as a software developer and entrepreneur, detailing his experience building JetBoost within the Webflow ecosystem. He discusses the evolution of Webflow, the origin and growth of JetBoost, the challenges of scaling a business, and the process of selling it. Chris reflects on personal growth during this journey, the importance of solving real problems for users, and his aspirations for the future as he navigates life after the sale.00:00 Overview of Webflow Today04:42 The Early Days of JetBoost09:35 JetBoost's Evolution and Features14:27 Building on a Platform: Risks and Relationships19:35 Scaling JetBoost and the Decision to Sell25:30 Navigating the Sale of JetBoost31:17 The Journey of a Software Developer38:47 Reflections on Fulfillment and Growth47:08 Transitioning to New Beginnings
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  • Chase Goulet | Product Design, Minecraft, Architecture, The Art of Learning, AI and Creativity
    Today I'm speaking with Chase Goulet, a product designer and former professional Minecraft builder.Find out more about Chase → ⁠https://chasegoulet.com/⁠Find out more about the podcast here → ⁠https://jackvaughan.com⁠We talked about:- Failure, mindset, and the art of learning- Minecraft, architecture, and his road to product design- His college startup- Design as trust- The ever-encroaching wave of AI on our creativity and how we contribute- And much, much moreSummary & Chapters (AI-Generated)In this conversation, Jack Vaughan speaks with Chase Goulet, a product designer and former professional Minecraft builder. They explore Chase's journey from his early creative experiences with Minecraft to his transition into product design. The discussion covers themes of creativity, the impact of AI on design, the importance of self-education, and the role of mentorship in career development.Chase shares insights on the learning process, emphasizing the balance between theory and practice, and reflects on how gaming has influenced his approach to design. Jack and Chase explore the themes of learning through failure, the significance of college experiences, the evolving role of designers in the age of AI, and the future of design.They discuss the importance of iteration in learning, the impact of college on personal and professional growth, and the challenges and opportunities presented by AI in the design field. The conversation emphasizes the need for creativity, abstract reasoning, and the human touch in design, even as technology advances.00:00 Chase's Journey into Minecraft Building03:42 Working with BlockWorks and Educational Projects06:46 The Process of Translating Real-World Architecture into Minecraft09:54 AI and Technology in Minecraft Building12:27 The Role of Creativity in Game Design15:28 Personal Projects and Passion for Building18:36 The Impact of Minecraft on Understanding Architecture21:27 Transitioning from Architecture to Product Design24:44 The Transition from Engineering to Design29:21 Learning Through Experience and Mentorship33:59 The Art of Self-Education38:26 Embracing Failure and Self-Criticism40:15 College Experiences and Startup Ventures47:00 The Role of Design in Building Trust51:56 Building Trust Through Professional Branding55:02 The Balance of Design and Trust57:59 Navigating Career Growth and Skill Development57:59 The Role of AI in Design and Creativity01:08:41 The Future of Design in an AI-Driven World
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  • Greg Stewart | Ordinary Folk, The Bible Project, Technical Animation, Motion Design, Art Direction, Cavalry
    Find out more about Greg → https://www.jdgstewart.co/⁠Find out more about the podcast here → ⁠https://jackvaughan.com⁠Today, I’m speaking with Greg Stewart—one of the founding members of Ordinary Folk and now Lead Animator at the Bible Project.I’ve known about Greg for a long time, as Ordinary Folk are without doubt my favourite motion design studio. I remember first watching Greg from a Holdframe workshop and have since really connected with his way of thinking.We spoke aboutHis early career and fast liftoffHistory and origin story of OFHis time there, working with Jorge and his eventual move awayA lot of detail on workflows, process, and working with teamsLevels of detail in motion - ways of seeingTechnical side of motion, rigging, systemsBut also the balance and integration of that with art direction, creative directionAnd, towards the end, a deep dive into how he’s using CavalryAs always, if you appreciate the show, share it or leave a rating wherever you're listening. And I hope you enjoy this interview with Greg Stewart.Summary & Chapters (AI Generated)In this conversation, Greg Stewart, lead animator at The Bible Project, shares his journey from studying theology to becoming a prominent figure in motion design. He discusses his experiences at Ordinary Folk, the importance of collaboration, and the balance between technical skills and creative direction. Greg reflects on the significance of storytelling in animation and how his personal goals have evolved over time, emphasizing the value of faith and artistry in his work. In this conversation, Greg shares his journey in animation and collaboration, detailing his experiences working with a creative team and the growth he experienced through collaboration. He discusses the importance of art direction, team dynamics, and the processes that contribute to successful projects. Greg also explores the integration of new tools like Cavalry into his workflow, emphasizing the benefits of dynamic rendering and Google Sheets for efficient project management. He concludes with reflections on the future of motion design tools and the joy of problem-solving in the creative process.00:00 Journey to The Bible Project04:24 The Transition from Ordinary Folk to The Bible Project07:28 The Excitement of Working on Bible Project10:13 Balancing Art and Technical Skills13:36 The Importance of Conceptual Thinking in Motion Design16:20 Navigating Complexity and Simplicity in Motion Design38:01 Building a World Through Animation41:17 The Importance of Pre-Visualization44:13 Navigating Early Career Decisions47:59 The Freelance Journey Begins52:45 Shifting Goals and Personal Growth57:53 The Dynamics of Teamwork at Ordinary Folk01:10:32 Exploring Animation Techniques and Intentions01:13:24 Balancing Creative Integrity and Technical Execution01:16:09 The Dynamics of Team Collaboration in Animation01:17:07 Establishing Effective Processes in Animation Projects01:20:18 Incorporating Freelancers and Diverse Styles01:23:05 The Importance of Pacing and Quality in Animation01:25:50 Transitioning to New Tools: Cavalry in Animation01:33:13 Integrating Cavalry into Workflows01:44:47 Dynamic Rendering and Google Sheets Integration01:58:29 The Joy of Problem Solving in Motion Design
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Conversations with heroes and colleagues in the world of Software, Design, and Motion.
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