85 Episoden
- Arc finale. Tensions among the Scionwood employees catch fire as they confront the dragon. Can they hold it together long enough to escape its maw?
Kai Li makes a play. Doug remembers a meeting. Isadora tries to hold the team together.
(Content warnings: Imprisonment, brief ableism and transphobia, alcohol use, gun violence, body horror, corpses, gore, animal attack, mutilation, physical restraint, torture. For time-stamped SFX warnings, please see the end of the episode description)
Support the show on Patreon for exclusive bonus content!
CHARACTERS
Keeper - Sam Richardson (He/him)
Doug Vespa, The Mundane - Jonas Newhouse (They/them)
Kai Li, The Pararomantic - William White (They/she)
Isadora Tripoli, The Monstrous - Sam Darr (She/They)
NPCs
Bitter Moore (he/they) - A mysterious figure encountered by the employees in Solekspil. Native American. Dimpled smile. Focused, green eyes. Wears a suit and keeps his hair in a short ponytail. Recently revealed to be a dragon working for an organization called MAIN.
GROUPS
Scionwood - A former subsidiary of VaccuCon that was lost in a mysterious Forest between 2019 and 2026.
Custodial - Scionwood's general cleanup division.
GRAND - Genetic Research and Applied Needs Division. Scionwood's premiere scientific division.
MMPRR - Monsters, Myriads, and Phenomenon Recovery and Replacement Division. Secretive division responsible for mind-wiping and human-centred cleanup.
TRPPR - Tactical Response and Protection for Paranormal Research. Scionwood's muscle, responsible for security and the capture of paranormal creatures or phenomena deemed worthy of investigation.
Follow us!
BlueSky: pestcontrolpod.bsky.social
Tumblr: PestControlPod
Chat with us on Discord: discord.gg/qkDfdjrHuD
CREDITS
Audio editing by Sam Richardson
Sound design & audio mixing by William White
Original music by William White & Jonas Newhouse
Cover art by Alejandro Guarin
Logo by Meghan Murphy
Sound Effect Specific Content Warnings:
0:00 to 2:56 - Glitching/Phasing pitch-shifting, stuttering voice with mid-pass filter.
3:54 - Cavernous Reverbed Voice
5:06 - Cavernous Reverbed Voices
6:57 to 7:39 - Cavernous Reverbed Voices
13:13 - Intense, Pulsing Wind and Energy with Echoey Glitches
14:16 - Panning Electricity Whoosh (Left to Right)
19:18 - Panning Electricity Whoosh (Left to Right and Back Right to Left) with Impacts and Minimal Gore. Some Phasey, Stuttery Whooshing
19:50 - Burning Sizzling Viney/Whipping (Binaural Movement Over Ears)
20:20 - Metal Impact
26:45 - Gun Foley, Gun Shot Whizzing by Ear
28:39 - Snake Hissing, Coiling, Fleshy/Gore/Crunching with Cavernous Reverbed Voice
29:14 - Cavernous Reverbed Voice
29:15 - Stone/Freezing Breathy Sound
29:26 - Cavernous Reverbed Voice
29:46 - Reverbed Footsteps
30:09 - Rising Stinger, Sweeping Whoosh, Rock/Stone Impact, Gore
35:13 - Reversed Cymbal Swell, Reverbed Breath
35:16 - Crickets/Night Exterior Ambience
35:52 - Reversed Cymbal Swell, Reverbed Breath
36:04 - Sweeping Whoosh, Rock/Stone Impact, Gore
37:39 - Layered Voice with Reverb
37:57 - Layered Voice with Reverb
38:05 - Reversed Cymbal Swell, Reverbed Breath
38:16 - Clock Ticking, Heartbeat Increasing, Bones Snapping, Gore, Blood, Dripping
39:12 to 46:36 - Layered Voice with Reverb
39:31 to 42:18 - Intermittent Pencil Writing
42:56 - Clock Ticking Into Heartbeat
46:14 - Clock Ticking, Heartbeat Increasing with Riser
48:26 - Reversed Cymbal Swell, Reverbed Breath
50:38 to 52:24 - Low Drone, Binaural Forest Exterior (Wind, Crickets, Frogs, etc.), Layered Voice with Reverb
50:57 - Gun Foley
52:20 - Gun Foley
52:24 - Gun Shot
53:01 - Reversed Cymbal Swell, Reverbed Breath
55:26 - Layered Voice with Reverb
55:32 - Cavernous Reverbed Voice
55:41 - Rocks/Gravel with Reverb
55:47 - Cavernous Reverbed Voice
55:49 - Music Jumpscare
55:51 - Fire
56:37 - Pulsing Electricity and Burning/Sizzling (Panning Back and Forth)
56:47 - Music Jumpscare with Monster Roar
57:37 - Slithering, Slime with Monster Roar
57:43 - Fire
58:03 - Water/Crashing Waves
58:24 - Layered Voice with Reverb
1:05:31 - Gunfire, Whizzing Bullets, Metal Impacts
1:07:34 - Metal Sharpening
1:09:12 - Layered Voice with Reverb
1:10:27 - Layered Voice with Reverb
1:11:03 - Bite, Stab, Gore, Ripping/Tearing Flesh, Dripping, Gurgling Blood
1:11:18 - Gun Shot
1:12:40 - Stick Scraping, Blood Dripping, Dirt, Deep Impact, Cracking/Quaking Earth, Electricity Pulsing, Vines and Roots
1:13:21 - Electricity Pulsing, Vines and Roots, Tension Tightening, Wind, Firey Whipping
1:14:58 - Staccato Needley Plucking, Horror Riser, Layered Voice with Reverb
1:15:21 to 1:17:19- Deep Pitched Down, Layered Voice with Reverb
1:15:53 - Bite, Gore, Flesh Ripping, Dripping Blood
1:16:24 - Reverbed Metal Groan
1:16:36 - Bite, Gore, Flesh Ripping, Dripping Blood
1:17:14 - Biting/Chewing, Gore, Flesh Ripping, Dripping Blood, Crows Squawking
1:17:24 - Burning, Electricity Pulsing, Gore, Piercing, Flesh Puncture
1:17:36 - Reverbed Yell
1:17:41 - Electricity, Sparking, Flesh Sealing
1:17:57 - Layered Voice with Reverb
1:18:58 - Gun Foley
1:18:59 - Gun Shot
1:19:02 - Wind in Trees, Crows Squawking
1:19:59 to 1:22:42 - Layered Voice with Reverb
1:26:20 - Layered Voice with Reverb
1:27:01 - Layered Voice with Reverb
1:27:08 - Bite, Gore, Flesh Ripping, Dripping Blood
1:27:16 - Bone Cracking, Bite, Gore, Flesh Ripping, Dripping Blood
1:27:20 - Reverbed Metal Groan
1:27:26 to 1:28:00 - Gore, Blood Dripping, Heartbeat
1:28:20 - Fire and Wind
Pest Control is an actual-play tabletop horror RPG podcast produced in association with AltHaven. Our third season uses the "Monster of the Week" system as well as other indie tabletop games in order to tell the story of Scionwood, a sinister organization responsible for imprisoning, researching, and developing products from the abilities of paranormal creatures.
★ Support this podcast on Patreon ★ - The employees of Scionwood track their quarry deep into the earth, but they had better watch their step…
Doug listens to his better-half. Isadora struggles with her snake-half. Kiwi finds herself in charge of both halves.
(Content warnings: Imprisonment, body horror, fire, burns, darkness, body horror/gore. For time-stamped SFX warnings, please see the end of the episode description)
Support the show on Patreon for exclusive bonus content!
CHARACTERS
Keeper - Sam Richardson (He/him)
Doug Vespa, The Mundane - Jonas Newhouse (They/them)
Kai Li, The Pararomantic - William White (They/she)
Isadora Tripoli, The Monstrous - Sam Darr (She/They)
NPCs
Bitter (he/they) - A mysterious figure encountered by the employees in Solekspil. Native American. Dimpled smile. Focused, green eyes. Wears a suit and keeps his hair in a short ponytail. Recently revealed to be a dragon working for an organization called MAIN.
GROUPS
Scionwood - A former subsidiary of VaccuCon that was lost in a mysterious Forest between 2019 and 2026.
Custodial - Scionwood's general cleanup division.
GRAND - Genetic Research and Applied Needs Division. Scionwood's premiere scientific division.
MMPRR - Monsters, Myriads, and Phenomenon Recovery and Replacement Division. Secretive division responsible for mind-wiping and human-centred cleanup.
TRPPR - Tactical Response and Protection for Paranormal Research. Scionwood's muscle, responsible for security and the capture of paranormal creatures or phenomena deemed worthy of investigation.
Follow us!
BlueSky: pestcontrolpod.bsky.social
Tumblr: PestControlPod
Chat with us on Discord: discord.gg/qkDfdjrHuD
CREDITS
Audio editing by Sam Richardson
Audio mixing by William White
Original music by William White & Jonas Newhouse
Cover art by Alejandro Guarin
Logo by Meghan Murphy
Sound Effect Specific Content Warnings:
3:24 - Mechanical Shifting & Bubbling
3:53 to 6:07 - Rain
4:31 - Gravel/Rocks
4:46 - Gravel/Rocks
7:47 to 8:17 - Rain
10:16 to 10:37 - Rain
10:30 - Scraping, Digging through Dirt and Leaves
12:05 to 33:31 - Rain
12:07 - Scraping, Digging through Dirt and Leaves
13:59 to 14:39 - High Pitched Pulsing, Low Drone
14:09 - Knife Foley with Gore and Fire
14:29 - Reverse Metallic Fragment with Rising Dark Note
14:40 - Hollow, High Pitched Drone
16:37 - Layered Voice with Reverb
17:06 - Low, Breathy Drone
18:56 - Flask Opening
25:21 - Metal Hit w/Stone Rubbing
26:03 - Flask Opening
27:54 - Gun Cock
28:50 - Gun Cock
29:18 to 33:32 - Echoey Water Drips
34:32 to 35:07 - Echoey Water Drips
34:55 - Flowing Water
35:04 - Earth Shaking and Scratching
39:21 - Cavernous Reverbed Voice
39:44 - Music Cue Jumpscare
39:50 - Gravel/Rocks
39:54 to 43:17 - Flowing Water
41:10 to 42:51 - Cavernous Reverbed Voices
42:40 - Mechanical Shifting & Bubbling
46:11 to 49:49 - Flowing Water
46:13 - Cavernous Reverbed Voice
49:25 - High Pitched Horror Music Cue
50:55 - Gravel/Rocks
51:44 - Slam Impact with Heavy Howling Music Cue
51:59 to 52:17 - Cavernous Reverbed Voices
55:14 - Mechanical Shifting & Bubbling
55:34 - Cavernous Reverbed Voice
56:02 - Flowing Water
56:15 - Panning Left to Right Icing Over, Freezing Breath
56:22 - Prickly Freezing Sounds
56:30 - Icing Over, Freezing Breath
59:22 - Deep Pulsing Music Cue
1:00:02 - Fire
1:00:33 - Fire
1:03:12 - Cavernous Reverbed Voice
1:03:15 - Fire/Burning
1:03:35 to 1:05:35 - Cavernous Reverbed Voices
1:06:49 - Reverbed Click
1:08:18 to 1:08:30 - High Pitched Pulsing, Low Drone with Electricity/Sparks
1:09:25 - Cavernous Reverbed Voice
1:09:52 - Mechanical Shifting
1:10:13 - Radio Static and Signal Clicking
1:10:26 to 1:12:05 - Cavernous Reverbed Voices
1:10:39 - Reverbed Click
1:11:01 - Radio Static and Signal Clicking
1:11:15 - Radio Static and Signal Clicking with Radio Filtered Voice with Reverb
1:15:06 - Layered Voice with Reverb
1:16:48 - Mechanical Shifting with Fleshy Gore
1:18:04 to 1:25:45 - Cavernous Reverbed Voices
1:18:50 - Radio Static and Signal Clicking with Radio Filtered Voice with Reverb
1:20:46 - Radio Static and Signal Clicking
1:20:55 - Radio Static and Signal Clicking
1:21:56 - Radio Static and Signal Clicking with Radio Filtered Voice with Reverb
1:22:13 - Radio Static and Signal Clicking with Radio Filtered Voice with Reverb
1:22:41 - Radio Static and Signal Clicking
1:22:49 - Radio Static and Signal Clicking
1:22:54 - Radio Static and Signal Clicking with Radio Filtered Voice with Reverb
1:24:09 - Paper/Page Flipping with Reverb
1:24:27 - Quick Flashing Riser
1:24:32 - Reverse Whoosh
1:24:58 - Radio Static and Signal Clicking
1:25:01 - Radio Static and Signal Clicking with Reverse Whoosh
1:25:32 - Radio Static and Signal Clicking
1:25:45 - Radio Static and Signal Clicking
1:25:47 - Radio Static and Signal Clicking with Radio Filtered Voice with Reverb
1:25:58 - Mechanical Shifting with Fleshy Gore
Pest Control is an actual-play tabletop horror RPG podcast produced in association with AltHaven. Our third season uses the "Monster of the Week" system as well as other indie tabletop games in order to tell the story of Scionwood, a sinister organization responsible for imprisoning, researching, and developing products from the abilities of paranormal creatures.
★ Support this podcast on Patreon ★ - The employees of Scionwood chart a new path forward after a fateful encounter in Solekspil.
Doug announces a change of plans. Isadora uncovers a dangerous secret. Kai Li really has to pee.
(Content warnings: Imprisonment, gun violence, brief description of burns, PC conflict. For time-stamped SFX warnings, please see the end of the episode description)
Support the show on Patreon for exclusive bonus content!
CHARACTERS
Keeper - Sam Richardson (He/him)
Doug Vespa, The Mundane - Jonas Newhouse (They/them)
Kai Li, The Pararomantic - William White (They/she)
Isadora Tripoli, The Monstrous - Sam Darr (She/They)
NPCs
Bitter (he/they) - A mysterious figure encountered by the employees in Solekspil. Native American. Dimpled smile. Focused, green eyes. Wears a suit and keeps his hair in a short ponytail. Regenerative capabilities and something moving beneath the fabric of their suit jacket…
GROUPS
Scionwood - A former subsidiary of VaccuCon that was lost in a mysterious Forest between 2019 and 2026.
Custodial - Scionwood's general cleanup division.
GRAND - Genetic Research and Applied Needs Division. Scionwood's premiere scientific division.
MMPRR - Monsters, Myriads, and Phenomenon Recovery and Replacement Division. Secretive division responsible for mind-wiping and human-centred cleanup.
TRPPR - Tactical Response and Protection for Paranormal Research. Scionwood's muscle, responsible for security and the capture of paranormal creatures or phenomena deemed worthy of investigation.
Follow us!
BlueSky: pestcontrolpod.bsky.social
Tumblr: PestControlPod
Chat with us on Discord: discord.gg/qkDfdjrHuD
CREDITS
Audio editing by Sam Richardson
Audio mixing by William White
Original music by William White & Jonas Newhouse
Cover art by Alejandro Guarin
Logo by Meghan Murphy
Sound Effect Specific Content Warnings:
0:09 to 1:08 - Static & Phone Receiver Filter
2:59 to 3:54 - Car Door & Driving
4:46 to 10:28 - More Car Driving
6:20 - Mechanical Shifting & Bubbling
11:22 - Fire
11:30 - Wing Flapping
12:40 - Gun Shots
12:42 - Wings Flapping
12:57 - Gun Foley
13:04 - Dropping Gun
13:23 - More Gun Foley
18:37 - Electricity
18:41 - Fire/Burning
19:25 - Snake Hissing, Coiling, Fleshy/Gore/Crunching
20:18 - Mechanical Shifting & Bubbling
22:36 to 22:51 - Car Starting and Driving
23:57 to 24:09 - Car Driving
26:30 to 28:55 - Car Driving
29:43 - Car Driving Away, Wind, Trees
30:21 - Car Driving and Stopping
31:08 to 31:43 - Binaural Forest Exterior (Wind, Crickets, Frogs, etc.)
33:10 to 34:17 - Binaural Forest Exterior (Wind, Crickets, Frogs, etc.)
34:18 - Reversed Cymbal Swell, Reverbed Breath, Reversed Metallic Fragments
34:21 to 35:08 - Mechanical Shifting and Humming
34:42 to 35:45 - Layered Voice with Reverb
35:06 - Reversed Cymbal Swell
35:48 - Reversed Cymbal Swell
38:43 to 39:27 - Binaural Forest Exterior (Wind, Crickets, Frogs, etc.)
41:18 to 41:50 - Binaural Forest Exterior (Wind, Crickets, Frogs, etc.)
42:51 to 43:50 - Whooshing Electricity, Sparks, Gore, Bone Breaking, Liquidy Blood and Flesh, Heartbeat, & Wind
43:44 - Riser Quick Phasing Back and Forth from Left Ear to Right Ear
43:52 to 44:54 - Binaural Forest Exterior (Wind, Crickets, Frogs, etc.)
44:27 - Layered Voice with Reverb
47:28 to 48:03 - Pulsing, Humming Drone & Electricity/Sparks
47:36 - Coin Flip
47:38 - Whoosh with Coin
48:45 - Snake Hissing, Coiling, Fleshy/Gore/Crunching
48:58 to 50:10 - Binaural Forest Exterior (Wind, Crickets, Frogs, etc.)
49:07 - Coin
49:17 - Snake Hissing, Coiling, Fleshy/Gore/Crunching
49:55 - Layered Voice with Reverb
50:27 - Zipper
50:27 to 55:38 - Binaural Forest Exterior (Wind, Crickets, Frogs, etc.)
57:08 - Whoosh, Fire/Burning, Steam
57:08 to 57:21 - Echoey Dripping
58:03 - Leather Couch Impact
58:06 to End - Cb Radio Clicking & Static
Pest Control is an actual-play tabletop horror RPG podcast produced in association with AltHaven. Our third season uses the "Monster of the Week" system as well as other indie tabletop games in order to tell the story of Scionwood, a sinister organization responsible for imprisoning, researching, and developing products from the abilities of paranormal creatures.
★ Support this podcast on Patreon ★ - The Scionwood employees set out for the town of Solekspil, Oregon to reconnect with a sister facility, but their arrival draws unexpected attention.
Isadora acts in the interest of the company. Doug demands answers. Kai Li reveals their true allegiances.
(Content warnings: Imprisonment, blood, body horror, memory loss, gun violence, death, heartbeat/panic, needles. For time-stamped SFX warnings, please see the end of the episode description)
Support the show on Patreon for exclusive bonus content!
CHARACTERS
Keeper - Sam Richardson (He/him)
Doug Vespa, The Mundane - Jonas Newhouse (They/them)
Kai Li, The Pararomantic - William White (They/she)
Isadora Tripoli, The Monstrous - Sam Darr (She/they)
NPCs
Bitter Moore (he/they) - A mysterious person that the employees encounter in Solekspil. Native American. Dimpled smile. Focused, green eyes. Wears a suit and keeps his hair in a short ponytail.
GROUPS
Scionwood - A former subsidiary of VaccuCon that was lost in a mysterious Forest between 2019 and 2026.
Custodial - Scionwood's general cleanup division.
GRAND - Genetic Research and Applied Needs Division. Scionwood's premiere scientific division.
MMPRR - Monsters, Myriads, and Phenomenon Recovery and Replacement Division. Secretive division responsible for mind-wiping and human-centred cleanup.
TRPPR - Tactical Response and Protection for Paranormal Research. Scionwood's muscle, responsible for security and the capture of paranormal creatures or phenomena deemed worthy of investigation.
Follow us!
BlueSky: pestcontrolpod.bsky.social
Tumblr: PestControlPod
Chat with us on Discord: discord.gg/qkDfdjrHuD
CREDITS
Audio editing by Sam Richardson
Audio mixing by William White
Original music by William White & Jonas Newhouse
Cover art by Alejandro Guarin
Logo by Meghan Murphy
Sound Effect Specific Content Warnings:
7:37 - Music Jump Scare
7:52 to 8:25 - Gore/Gushing/Bone Breaking
11:18 - Heartbeat Racing
12:01 to 12:30 - Gore
19:39 - Gore/Jump Scare
19:55 - Water/Ocean Waves/Bubbles
22:11 - Panicked Screams
22:21 to 23:23 - Gore with Intense Description
1:05:08 - Needle/Gore
1:14:06 - Blood Bubbling
1:15:10 - Electricity/Shock
1:19:40 - Glass Shattering
1:19:49 - Semi Truck/Jump Scare
1:21:46 - Semi Truck/Gore
1:22:16 - Augmented Scream
1:22:41 - Gun Foley
1:24:09 - Gore/Broken Bones
1:28:25 - Fire
1:42:16 - Gun Foley
1:42:37 - Glitchy Mechanical Sounds
1:43:06 - More Glitchy Mechanical Sounds
1:45:08 - Gun Foley
1:46:33 - Gun Foley and Gun Shot with Gore
Pest Control is an actual-play tabletop horror RPG podcast produced in association with AltHaven. Our third season uses the "Monster of the Week" system as well as other indie tabletop games in order to tell the story of Scionwood, a sinister organization responsible for imprisoning, researching, and developing products from the abilities of paranormal creatures.
★ Support this podcast on Patreon ★ - We were nominated for a CRIT Award for "Best Game Master | Indie"! Vote for our Keeper, Sam Richardson, here:
CRIT AWARDS VOTING
Newly returned from the Forest, the employees of Scionwood undergo their quarterly reviews and adapt to life back in the normal world - but things may not be exactly as they remember them...
Isadora bides her time under scientific scrutiny. Kai Li begins research on an important new ritual. Doug reckons with his father's death, and plans an excursion...
(Content warnings: Interrogation, imprisonment, gore, blood, mention of past sexual assault (01:12:17 - 01:13:39), brief implied mention of suicidal ideation, heartbeat sound effects)
Support the show on Patreon for exclusive bonus content!
CHARACTERS
Keeper - Sam Richardson (He/him)
Doug Vespa, The Mundane - Jonas Newhouse (They/them)
Kai Li, The Pararomantic - William White (They/she)
Isadora Tripoli, The Monstrous - Sam Darr (She/They)
NPCs
HR AKA Hattie (she/her) - Scionwood's head of Human Resources.
Asha Brown (she/her) - TRPPR agent. White woman with curly red hair back in a ponytail. "Friends" with Isadora.
Cherish (she/her) - Werewolf woman. Doug Vespa's best friend. Owns a ranch in rural Eastern Washington where she spends most of her time.
Colton H. Riverswain (he/him) - Head of TRPPR. Very tall, muscular, olive-toned man with black salt-pepper hair, a mustache, and a jacket with the symbol for TRPPR on it.
Harry Brozik (he/him) - Custodial. Balding white man in his 30s. Small, pinched features and dark shark-y eyes. Runs the equipment distribution hub inside Scionwood.
GROUPS
Scionwood - A former subsidiary of VaccuCon that was lost in a mysterious Forest between 2019 and 2026.
Custodial - Scionwood's general cleanup division.
GRAND - Genetic Research and Applied Needs Division. Scionwood's premiere scientific division.
MMPRR - Monsters, Myriads, and Phenomenon Recovery and Replacement Division. Secretive division responsible for mind-wiping and human-centred cleanup.
TRPPR - Tactical Response and Protection for Paranormal Research. Scionwood's muscle, responsible for security and the capture of paranormal creatures or phenomena deemed worthy of investigation.
Follow us!
BlueSky: pestcontrolpod.bsky.social
Tumblr: PestControlPod
Chat with us on Discord: discord.gg/qkDfdjrHuD
CREDITS
Audio editing by Sam Richardson
Audio mixing by William White
Original music by William White & Jonas Newhouse
Cover art by Alejandro Guarin
Logo by Meghan Murphy
Pest Control is an actual-play tabletop horror RPG podcast produced in association with AltHaven. Our third season uses the "Monster of the Week" system as well as other indie tabletop games in order to tell the story of Scionwood, a sinister organization responsible for imprisoning, researching, and developing products from the abilities of paranormal creatures.
★ Support this podcast on Patreon ★
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Pest Control is an actual-play horror tabletop show from AltHaven. Join Keeper Sam R, and players William, Jonas, and Sam D as they get lost in fantastical worlds featuring compelling characters, engaging story, and thrilling twists!
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- Sender und Podcasts favorisieren
- Streamen via Wifi oder Bluetooth
- Unterstützt Carplay & Android Auto
- viele weitere App Funktionen


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